MOUSED(8) | MidnightBSD System Manager's Manual | MOUSED(8) |
moused
— pass
mouse data to the console driver
moused |
[-DPRacdfs ] [-I
file] [-F
rate] [-r
resolution] [-S
baudrate] [-VH
[-U distance
-L distance]]
[-A
exp[,offset]]
[-a
X[,Y]]
[-C threshold]
[-m N=M]
[-w N]
[-z target]
[-t mousetype]
[-l level]
[-3 [-E
timeout]] [-T
distance[,time[,after]]]
-p port |
moused |
[-Pd ] -p
port -i
info |
The moused
utility and the console driver
work together to support mouse operation in the text console and user
programs. They virtualize the mouse and provide user programs with mouse
data in the standard format (see
sysmouse(4)).
The mouse daemon listens to the specified port for mouse data, interprets and then passes it via ioctls to the console driver. The mouse daemon reports translation movement, button press/release events and movement of the roller or the wheel if available. The roller/wheel movement is reported as “Z” axis movement.
The console driver will display the mouse pointer on the screen and provide cut and paste functions if the mouse pointer is enabled in the virtual console via vidcontrol(1). If sysmouse(4) is opened by the user program, the console driver also passes the mouse data to the device so that the user program will see it.
If the mouse daemon receives the signal
SIGHUP
, it will reopen the mouse port and
reinitialize itself. Useful if the mouse is attached/detached while the
system is suspended.
If the mouse daemon receives the signal
SIGUSR1
, it will stop passing mouse events. Sending
the signal SIGUSR1
again will resume passing mouse
events. Useful if your typing on a laptop is interrupted by accidentally
touching the mouse pad.
The following options are available:
-3
-C
threshold-D
-E
timeoutmoused
utility waits timeout
msec at most before deciding whether two buttons are being pressed
simultaneously. The default timeout is 100 msec.-F
rate-L
distance-L
option can be used to set the
distance (in pixels) that the mouse must move before
a scroll event is generated. This effectively controls the scrolling
speed. The default distance is 2 pixels.-H
-U
option to set
the distance the mouse must move before the scrolling mode is activated
and the -L
option to set the scrolling speed. This
option may be used with or without the -V
option.-I
filemoused
utility in the
specified file. Without this option, the process id will be stored in
/var/run/moused.pid.-P
-i
option, the moused
utility will not be able to print useful information for the serial
mouse.-R
-t
option below. It is often used with the
-D
option above. Both RTS and DTR lines may need
to be dropped for a 3-button mouse to operate in the
mousesystems mode.-S
baudrate-T
distance[,time[,after]]-V
-U
option to set the distance
the mouse must move before the scrolling mode is activated and the
-L
option to set the scrolling speed.-U
distance-U
option can be used to set the
distance (in pixels) that the mouse must move before
the scrolling mode is activated. The default
distance is 3 pixels.-A
exp[,offset]The exp value specifies the exponent, which is basically the amount of acceleration. Useful values are in the range 1.1 to 2.0, but it depends on your mouse hardware and your personal preference. A value of 1.0 means no exponential acceleration. A value of 2.0 means squared acceleration (i.e. if you move the mouse twice as fast, the pointer will move four times as fast on the screen). Values beyond 2.0 are possible but not recommended. A good value to start is probably 1.5.
The optional offset value specifies the distance at which the acceleration begins. The default is 1.0, which means that the acceleration is applied to movements larger than one unit. If you specify a larger value, it takes more speed for the acceleration to kick in, i.e. the speed range for small and accurate movements is wider. Usually the default should be sufficient, but if you're not satisfied with the behaviour, try a value of 2.0.
Note that the -A
option interacts
badly with the X server's own acceleration, which doesn't work very well
anyway. Therefore it is recommended to switch it off if necessary:
“xset m 1”.
-a
X[,Y]You can use the -a
and
-A
options at the same time to have the combined
effect of linear and exponential acceleration.
-c
-d
-f
-i
info-t
option below or
sysmouse if the driver supports the
sysmouse data format standard.moused
utility may not always
be able to identify the model.If the moused
utility cannot determine
the requested information, it prints
“unknown
” or
“generic
”.
-l
levelmoused
should operate the
mouse driver. Refer to Operation
Levels in psm(4) for
more information on this.-m
N=M=
’.-p
port-r
resolution-s
-t
typemoused
utility automatically select an
appropriate protocol for the given mouse. If you entirely omit this option
in the command line, -t
auto
is assumed. Under normal circumstances, you need to use this option only
if the moused
utility is not able to detect the
protocol automatically (see
Configuring Mouse
Daemon).
Note that if a protocol type is specified with this option,
the -P
option above is implied and Plug and Play
COM device enumeration procedure will be disabled.
Also note that if your mouse is attached to the PS/2 mouse port, you should always choose auto or ps/2, regardless of the brand and model of the mouse. Likewise, if your mouse is attached to the bus mouse port, choose auto or busmouse. Serial mouse protocols will not work with these mice.
For the USB mouse, the protocol must be auto. No other protocol will work with the USB mouse.
Valid types for this option are listed below.
For the serial mouse:
For the bus and InPort mouse:
For the PS/2 mouse:
For the USB mouse, auto is the only protocol type available for the USB mouse and should be specified for any USB mice, regardless of the brand.
-w
N-z
option below.-z
targetThe motion of the second wheel will be mapped to the buttons N3, for the negative direction, and N4, for the positive direction. If the buttons N3 and N4 actually exist in this mouse, their actions will not be detected.
Note that horizontal movement or second roller/wheel movement may not always be detected, because there appears to be no accepted standard as to how it is encoded.
Note also that some mice think left is the negative horizontal direction; others may think otherwise. Moreover, there are some mice whose two wheels are both mounted vertically, and the direction of the second vertical wheel does not match the first one.
The first thing you need to know is the interface type of the mouse you are going to use. It can be determined by looking at the connector of the mouse. The serial mouse has a D-Sub female 9- or 25-pin connector. The bus and InPort mice have either a D-Sub male 9-pin connector or a round DIN 9-pin connector. The PS/2 mouse is equipped with a small, round DIN 6-pin connector. Some mice come with adapters with which the connector can be converted to another. If you are to use such an adapter, remember the connector at the very end of the mouse/adapter pair is what matters. The USB mouse has a flat rectangular connector.
The next thing to decide is a port to use for the given interface. For the bus, InPort and PS/2 mice, there is little choice: the bus and InPort mice always use /dev/mse0, and the PS/2 mouse is always at /dev/psm0. There may be more than one serial port to which the serial mouse can be attached. Many people often assign the first, built-in serial port /dev/cuau0 to the mouse. You can attach multiple USB mice to your system or to your USB hub. They are accessible as /dev/ums0, /dev/ums1, and so on.
You may want to create a symbolic link /dev/mouse pointing to the real port to which the mouse is connected, so that you can easily distinguish which is your “mouse” port later.
The next step is to guess the appropriate protocol type for the
mouse. The moused
utility may be able to
automatically determine the protocol type. Run the
moused
utility with the -i
option and see what it says. If the command can identify the protocol type,
no further investigation is necessary on your part. You may start the daemon
without explicitly specifying a protocol type (see
EXAMPLES).
The command may print sysmouse if the mouse driver supports this protocol type.
Note that the type
and
model
printed by the -i
option do not necessarily match the product name of the pointing device in
question, but they may give the name of the device with which it is
compatible.
If the -i
option yields nothing, you need
to specify a protocol type to the moused
utility by
the -t
option. You have to make a guess and try.
There is rule of thumb:
To test if the selected protocol type is correct for the given mouse, enable the mouse pointer in the current virtual console,
vidcontrol -m on
start the mouse daemon in the foreground mode,
moused -f -p <selected_port> -t
<selected_protocol>
and see if the mouse pointer travels correctly according to the mouse movement. Then try cut & paste features by clicking the left, right and middle buttons. Type ^C to stop the command.
As many instances of the mouse daemon as the number of mice attached to the system may be run simultaneously; one instance for each mouse. This is useful if the user wants to use the built-in PS/2 pointing device of a laptop computer while on the road, but wants to use a serial mouse when s/he attaches the system to the docking station in the office. Run two mouse daemons and tell the application program (such as the X Window System) to use sysmouse(4), then the application program will always see mouse data from either mouse. When the serial mouse is not attached, the corresponding mouse daemon will not detect any movement or button state change and the application program will only see mouse data coming from the daemon for the PS/2 mouse. In contrast when both mice are attached and both of them are moved at the same time in this configuration, the mouse pointer will travel across the screen just as if movement of the mice is combined all together.
moused
utilitymoused -p /dev/cuau0 -i
type
Let the moused
utility determine the
protocol type of the mouse at the serial port
/dev/cuau0. If successful, the command will print
the type, otherwise it will say
“unknown
”.
moused -p /dev/cuau0 vidcontrol -m on
If the moused
utility is able to identify
the protocol type of the mouse at the specified port automatically, you can
start the daemon without the -t
option and enable
the mouse pointer in the text console as above.
moused -p /dev/mouse -t microsoft vidcontrol -m on
Start the mouse daemon on the serial port
/dev/mouse. The protocol type
microsoft is explicitly specified by the
-t
option.
moused -p /dev/mouse -m 1=3 -m
3=1
Assign the physical button 3 (right button) to the logical button 1 (logical left) and the physical button 1 (left) to the logical button 3 (logical right). This will effectively swap the left and right buttons.
moused -p /dev/mouse -t intellimouse
-z 4
Report negative Z axis movement (i.e., mouse wheel) as the button 4 pressed and positive Z axis movement (i.e., mouse wheel) as the button 5 pressed.
If you add
ALL ALL = NOPASSWD: /usr/bin/killall
-USR1 moused
to your /usr/local/etc/sudoers file, and bind
killall -USR1 moused
to a key in your window manager, you can suspend mouse events on your laptop if you keep brushing over the mouse pad while typing.
kill(1), vidcontrol(1), xset(1), keyboard(4), mse(4), psm(4), screen(4), sysmouse(4), ums(4)
The moused
utility partially supports
“Plug and Play External COM Device Specification” in order to
support PnP serial mice. However, due to various degrees of conformance to
the specification by existing serial mice, it does not strictly follow the
version 1.0 of the standard. Even with this less strict approach, it may not
always determine an appropriate protocol type for the given serial
mouse.
The moused
utility first appeared in
FreeBSD 2.2.
The moused
utility was written by
Michael Smith
<msmith@FreeBSD.org>.
This manual page was written by Mike Pritchard
<mpp@FreeBSD.org>. The
command and manual page have since been updated by Kazutaka
Yokota
<yokota@FreeBSD.org>.
Many pad devices behave as if the first (left) button were pressed
if the user “taps” the surface of the pad. In contrast, some
ALPS GlidePoint and Interlink VersaPad models treat the tapping action as
fourth button events. Use the option “-m
1=4
” for these models to obtain the same
effect as the other pad devices.
Cut and paste functions in the virtual console assume that there
are three buttons on the mouse. The logical button 1 (logical left) selects
a region of text in the console and copies it to the cut buffer. The logical
button 3 (logical right) extends the selected region. The logical button 2
(logical middle) pastes the selected text at the text cursor position. If
the mouse has only two buttons, the middle, `paste' button is not available.
To obtain the paste function, use the -3
option to
emulate the middle button, or use the -m
option to
assign the physical right button to the logical middle button:
“-m
2=3
”.
May 15, 2008 | midnightbsd-3.1 |